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Home » How to Use mach_vm_region_recurse and get_base_address for macOS Memory Inspection
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How to Use mach_vm_region_recurse and get_base_address for macOS Memory Inspection

farihub84@gmail.comBy farihub84@gmail.comOctober 22, 2025Updated:October 22, 2025No Comments14 Mins Read
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vm_map_offset_t get_base_address mach_vm_region_recurse
vm_map_offset_t get_base_address mach_vm_region_recurse
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Have you ever wondered how debuggers like LLDB or profiling tools like Instruments peer into the memory of a running application on your Mac? It feels like magic, but it’s built on a powerful, albeit complex, foundation provided by the macOS kernel. I remember the first time I tried to do this myself; I was building a simple memory analysis tool and hit a wall of confusing documentation and sparse examples. The terms vm_map_offset_t, get_base_address, and mach_vm_region_recurse seemed like an impenetrable fortress of jargon.

That’s why I’m writing this guide. I want to demystify these concepts for you. We will walk through this together, step by step, using simple words and concrete examples. By the end of this article, you will not only understand what these terms mean but also have a working C program that can query its own memory layout. This is niche knowledge, but it’s incredibly powerful for anyone interested in systems programming, debugging, or reverse engineering on macOS.

Table of Contents

Toggle
  • What is Virtual Memory and Why Do We Need a Base Address?
  • Understanding the Mach VM API: A High-Level Overview
  • Breaking Down the Key Players: vm_map_offset_t, vm_map_t, and mach_port_t
  • A Deep Dive into the mach_vm_region_recurse Function
  • Writing a get_base_address Function: Step-by-Step Code Walkthrough
  • Putting It All Together: A Complete C Program Example
  • Common Pitfalls and Troubleshooting Tips
  • Conclusion: You Now Have the Key to Process Memory
  • Frequently Asked Questions (FAQ)
  • Author Bio:

What is Virtual Memory and Why Do We Need a Base Address?

Before we dive into the code, we need to talk about why we need these functions in the first place. Imagine your computer’s physical RAM as a massive, single-story warehouse. Every byte of data has a physical address, like a specific shelf number. Now, if every program running on your Mac had to directly use these physical shelf numbers, it would be chaos. One program might accidentally overwrite another’s data, and security would be nonexistent.

To solve this, modern operating systems, including macOS, use a brilliant abstraction called Virtual Memory. Think of virtual memory as a private, virtual map for each running program (or process). This map makes it seem like the process has its own entire warehouse, all to itself. The process uses virtual addresses from its map, and a part of the CPU called the Memory Management Unit (MMU) silently translates these virtual addresses to physical addresses in the real RAM.

So, what is a base address? In the context of a process’s virtual memory, the base address is the starting point, the “address 0” of a specific memory region. A single process has many memory regions: one for its executable code, one for its global data, one for the stack, and others for dynamically allocated memory (heaps). When we use a function like get_base_address, we are typically asking the system: “Hey, for this particular chunk of memory I’m interested in, what is the very first virtual address where it begins?” This is the fundamental piece of information you need to start inspecting or manipulating that memory region.

I like to think of it as finding the first page of a chapter in a book. You need that starting point before you can read the story.

Understanding the Mach VM API: A High-Level Overview

macOS is built on a core named Darwin, and at the very heart of Darwin is the Mach kernel. Mach was designed with a microkernel architecture, meaning it provides very primitive, powerful building blocks out of which the rest of the operating system is constructed. One of its most important jobs is managing memory and inter-process communication (IPC).

The Mach VM API is the set of functions and data types that Mach provides for virtual memory operations. These are low-level C functions that talk directly to the kernel. While you, as an application developer, typically use higher-level functions like malloc and free, tools like debuggers and profilers need the granular control that the Mach VM API offers. Functions like mach_vm_allocate, mach_vm_deallocate, mach_vm_read, and of course, mach_vm_region_recurse are all part of this family.

It’s important to understand that working with this API is more complex than standard library calls. You are dealing with the kernel, so you must handle permissions, complex data structures, and a specific style of error checking. But this complexity is the price for the immense power and control it grants you.

Breaking Down the Key Players: vm_map_offset_t, vm_map_t, and mach_port_t

Let’s untangle the jargon. These three data types are the foundation upon which everything else is built.

mach_port_t: This is a fundamental Mach concept. In the Mach kernel, resources like tasks (processes), memory regions, and semaphores are not accessed directly. Instead, you communicate with them through ports. A mach_port_t is simply a integer that acts as a handle or a reference to one of these kernel objects. Think of it like a phone number you use to call a specific department in a large company. To manipulate a task’s memory, you first need to get a port (a “phone number”) for that task. The mach_task_self() function, for example, gives you the port for your own process.

vm_map_t: This is a specific type of mach_port_t. While a mach_port_t could represent many things, a vm_map_t is a port that specifically refers to a virtual memory map. Every task has its own virtual memory map (vm_map_t), which describes the entire layout of its memory: all the regions, their base addresses, sizes, and permissions (read, write, execute). When you want to query or modify memory, you need to present the correct vm_map_t to the kernel to say, “I want to work with this specific process’s memory map.”

vm_map_offset_t: Now we get to the addresses themselves. What is an offset? It’s a distance from a starting point. A vm_map_offset_t is a simple integer type (typically a 64-bit unsigned integer) used to represent a virtual address within a memory map. When we talk about a base address of a memory region, we are storing that value in a variable of type vm_map_offset_t. It’s not a magical object; it’s just a number, but a number that has meaning within the context of a specific vm_map_t. If vm_map_t is the entire map of a city, then vm_map_offset_t is a specific street address on that map.

A Deep Dive into the mach_vm_region_recurse Function

This is the workhorse of our operation. The mach_vm_region_recurse function is how you ask the Mach kernel for detailed information about a memory region at a given address. Let’s break down its signature:

c
kern_return_t mach_vm_region_recurse(
    vm_map_t target_task,        // The port for the task whose memory we're inspecting.
    mach_vm_address_t *address,  // In/Out parameter. We give a hint, it returns the region's base.
    mach_vm_size_t *size,        // Out parameter. It tells us the size of the region.
    natural_t *nesting_depth,    // Out parameter. For internal kernel use, often passed as 0.
    vm_region_recurse_info_t info, // Out parameter. A struct filled with details about the region.
    mach_msg_type_number_t *count  // In/Out parameter. The size of the 'info' struct.
);

Let’s go through each parameter carefully:

vm_map_offset_t get_base_address mach_vm_region_recurse
vm_map_offset_t get_base_address mach_vm_region_recurse
  1. target_task (vm_map_t): This is the port for the task we want to inspect. To look at our own memory, we use mach_task_self().

  2. address (mach_vm_address_t*): This is a critical in/out parameter. You provide a hint address. The function then finds the memory region that contains this hint address. On output, the function overwrites your hint with the actual base address of that region. This is the core functionality we’re after! mach_vm_address_t is essentially synonymous with vm_map_offset_t for our purposes.

  3. size (mach_vm_size_t*): The function fills this with the total size, in bytes, of the memory region it found.

  4. nesting_depth (natural_t*): This is related to how Mach manages memory with submaps. For most use cases, you can simply pass a pointer to a natural_t variable that you’ve set to 0.

  5. info (vm_region_recurse_info_t): This is a pointer to a vm_region_submap_info_64 struct. This is where the function returns the juicy details: the protection flags (read, write, execute), inheritance settings, and whether the region is shared or private.

  6. count (mach_msg_type_number_t*): You must initialize this to the size of the vm_region_submap_info_64 struct (which you can get with VM_REGION_SUBMAP_INFO_COUNT). The function uses this to ensure it doesn’t write past the end of the struct.

The function returns a kern_return_t. This is an integer error code. A return value of KERN_SUCCESS (0) means everything went well. Any other value indicates an error, such as KERN_INVALID_ADDRESS if your hint address was not in a valid memory region.

The beauty of this function is that it works recursively through the VM map, so it gives you a coherent view of the memory region, even if the kernel has complex mappings under the hood.

Writing a get_base_address Function: Step-by-Step Code Walkthrough

While there isn’t a standard C library function called get_base_address, we can easily create our own routine that uses mach_vm_region_recurse to achieve exactly that. Let’s build it piece by piece.

The goal of our function is simple: given an address, return the base address of the memory region that contains it.

First, we need to include the necessary headers. These are specific to the Mach and kernel APIs.

c
#include <mach/mach.h>
#include <mach/mach_vm.h>
#include <stdio.h>

Now, let’s define our function.

c
mach_vm_address_t get_base_address(mach_vm_address_t address) {
    // 1. Declare the variables we'll need for the function call.
    mach_vm_size_t size = 0;
    natural_t depth = 0;
    vm_region_submap_info_data_64_t info;
    mach_msg_type_number_t count = VM_REGION_SUBMAP_INFO_COUNT;

    // 2. Get the port for our own task.
    vm_map_t task = mach_task_self();

    // 3. The core of the function: the call to mach_vm_region_recurse.
    kern_return_t kr = mach_vm_region_recurse(task, &address, &size, &depth, (vm_region_recurse_info_t)&info, &count);

    // 4. Crucial error checking.
    if (kr != KERN_SUCCESS) {
        fprintf(stderr, "mach_vm_region_recurse failed with error 0x%x: %s\n", kr, mach_error_string(kr));
        return 0; // Return 0 to indicate failure.
    }

    // 5. On success, the 'address' variable has been updated with the base address!
    return address;
}

Let’s walk through the logic:

  1. Variable Declaration: We set up all the variables we need to pass to mach_vm_region_recurse. Notice we use vm_region_submap_info_data_64_t for the info struct and set count appropriately.

  2. Get Task Port: We use mach_task_self() to get the vm_map_t for our own process. If you wanted to inspect another process, you would need to use task_for_pid, which requires special permissions.

  3. The Function Call: This is where the magic happens. We pass the address variable by pointer. Remember, this is our input hint, and it will be overwritten with the output base address.

  4. Error Checking: This is non-negotiable in systems programming. We check if kr equals KERN_SUCCESS. If it doesn’t, we print an error message using mach_error_string() to translate the numeric error code into a human-readable string. Returning 0 is a simple way to signal failure, as 0 is never a valid base address for a memory region (the very first page is intentionally made inaccessible to catch null pointer dereferences).

  5. Return the Result: If everything worked, the address variable now holds the base address, and we return it.

This function is the cornerstone. It encapsulates the complexity of the Mach call into a simple, reusable routine.

Putting It All Together: A Complete C Program Example

Let’s now write a full program that uses our get_base_address function to inspect its own memory. We’ll allocate a block of memory and then ask the system for the base address of the region that contains it.

c
#include <mach/mach.h>
#include <mach/mach_vm.h>
#include <stdio.h>
#include <stdlib.h>

mach_vm_address_t get_base_address(mach_vm_address_t address) {
    mach_vm_size_t size = 0;
    natural_t depth = 0;
    vm_region_submap_info_data_64_t info;
    mach_msg_type_number_t count = VM_REGION_SUBMAP_INFO_COUNT;
    vm_map_t task = mach_task_self();

    kern_return_t kr = mach_vm_region_recurse(task, &address, &size, &depth, (vm_region_recurse_info_t)&info, &count);

    if (kr != KERN_SUCCESS) {
        fprintf(stderr, "mach_vm_region_recurse failed at address 0x%llx with error 0x%x: %s\n", address, kr, mach_error_string(kr));
        return 0;
    }
    return address;
}

int main() {
    printf("=== macOS Memory Region Inspector ===\n\n");

    // Let's allocate a chunk of memory using malloc.
    // This will likely be in the heap region.
    int *my_array = (int*)malloc(100 * sizeof(int));
    printf("Allocated 'my_array' with malloc at address: %p\n", (void*)my_array);

    // Get the base address of the region containing our allocated memory.
    mach_vm_address_t base_addr = get_base_address((mach_vm_address_t)my_array);

    if (base_addr != 0) {
        printf("The base address of the memory region is: 0x%llx\n", base_addr);
    } else {
        printf("Failed to find the base address.\n");
    }

    // Let's also check the base address of the main function itself (the code region).
    mach_vm_address_t main_addr = get_base_address((mach_vm_address_t)&main);
    if (main_addr != 0) {
        printf("The base address of the region containing main() is: 0x%llx\n", main_addr);
    }

    // Don't forget to free the memory!
    free(my_array);

    return 0;
}

How to Compile and Run:
Save this code to a file named memory_inspector.c. Open Terminal and navigate to the directory where you saved it. Compile it using the following command:

bash
clang -o memory_inspector memory_inspector.c

Then, run it:

bash
./memory_inspector

What to Expect:
You will see output similar to this:

text
=== macOS Memory Region Inspector ===

Allocated 'my_array' with malloc at address: 0x600000a0c000
The base address of the memory region is: 0x600000a00000
The base address of the region containing main() is: 0x1005d0000

Notice how the base address of the region for my_array (0x600000a00000) is different from the address of my_array itself (0x600000a0c000). The malloc implementation allocated our memory inside a larger memory region that starts at 0x600000a00000. The base address is the start of that entire contiguous block.

Similarly, the code for our main function is located in a different region, which has a much lower base address, typical for the read-only code/text segment.

Common Pitfalls and Troubleshooting Tips

From my experience, here are the most common issues you might run into and how to solve them.

  1. mach_vm_region_recurse returns KERN_INVALID_ADDRESS (1): This is the most common error. It means the hint address you provided is not mapped in the task’s virtual memory. It could be a null pointer, an address from a freed block, or just a random number. Double-check that your input address is valid. In our example, using &main or the address from malloc is safe.

  2. Incorrect info struct or count: If you use the wrong struct type (like vm_region_basic_info_data_64_t) or an incorrect count value, the function might return KERN_INVALID_ARGUMENT or silently corrupt memory. Always use vm_region_submap_info_data_64_t and VM_REGION_SUBMAP_INFO_COUNT for mach_vm_region_recurse.

  3. Permission Issues with Other Tasks: If you try to use task_for_pid to get the port for another process (like from the Activity Monitor), your program will likely fail unless it has the right permissions. You might need to run your program as root or codesign it with special entitlements. For learning, it’s much easier to start by inspecting your own process with mach_task_self().

  4. Address Space Layout Randomization (ASLR): You might notice that the base addresses change each time you run your program. This is a security feature called ASLR. It makes it harder for attackers to predict where code and data will be located in memory. Don’t be alarmed if the addresses are different on subsequent runs; it’s expected behavior.

  5. Understanding the Output: The base address you get is for the entire memory region, which is usually much larger than your single malloc call. A single region can host many individual allocations. You are seeing the forest, not just one tree.

Conclusion: You Now Have the Key to Process Memory

We have covered a lot of ground. We started with the abstract concept of virtual memory and ended with a functional C program that queries the macOS kernel for detailed memory information. You now understand that vm_map_offset_t is just a memory address, that mach_vm_region_recurse is a powerful function for querying memory regions, and that you can build a useful get_base_address routine on top of it.

This knowledge opens doors. The same principles and APIs are used by professional-grade debuggers, memory leak detectors, and security scanners. While our example was simple, the potential applications are complex and powerful. The next time you use the “View Memory” feature in Xcode, you’ll have a deep appreciation for the Mach kernel calls happening under the hood.

I encourage you to experiment with the sample code. Try passing different addresses to get_base_address, like the address of a global variable or a string constant, and see what base addresses you get. This hands-on experimentation is the best way to solidify your understanding. Happy coding, and welcome to the fascinating world of low-level macOS programming!

Frequently Asked Questions (FAQ)

Q1: What is the difference between mach_vm_region and mach_vm_region_recurse?
mach_vm_region provides information about a region at a given level of the memory map. However, due to nesting and sharing, this can be incomplete. mach_vm_region_recurse walks through all levels of the map (it “recurses” through the submaps) to give you the final, effective properties of the memory at that address, which is almost always what you want.

Q2: Can I use this to read the memory of another process?
Yes, but it’s more complex. Instead of mach_task_self(), you need to get a vm_map_t for the other task using task_for_pid(). However, task_for_pid requires your process to have the right permissions, which often means running as root or having specific entitlements, which are used for signed applications. For security reasons, an ordinary app cannot arbitrarily inspect another app’s memory.

Q3: Is this specific to Intel Macs or does it work on Apple Silicon (ARM64) as well?
The Mach VM API is a core part of the macOS kernel and is architecture-agnostic. The code and concepts in this article work perfectly on both Intel-based Macs and Apple Silicon Macs. The principles of virtual memory and the Mach kernel’s ABI are consistent across these architectures.

Q4: The vm_region_submap_info_data_64_t struct has a lot of fields. What are the most important ones?
The protection field is crucial, as it tells you the read, write, and execute permissions (e.g., VM_PROT_READ | VM_PROT_EXECUTE). The share_mode field tells you if the memory is shared between processes (SM_SHARED) or private (SM_PRIVATE). The user_tag field can give you a hint about the region’s purpose (e.g., VM_MEMORY_MALLOC for the heap).

Q5: Why is my base address different every time I run the program?
This is due to Address Space Layout Randomization (ASLR), a security feature that randomizes the memory layout of a process each time it starts. This makes it much harder for attackers to exploit memory corruption bugs, as they can’t rely on fixed addresses for functions and data.

Author Bio:

 A passionate systems programmer and macOS enthusiast with years of experience exploring the Darwin kernel and low-level APIs. Loves to demystify complex technical topics for developers of all skill levels.

Website: Favorite Magazine.

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